Hand motion calibration and retargeting for intuitive object manipulation in immersive virtual environments.
Brandon WilsonMatthew BoundsAlireza TavakkoliPublished in: VR (2016)
Keyphrases
- object manipulation
- immersive virtual environments
- hand motion
- gesture recognition
- degrees of freedom
- robot control
- camera calibration
- synthetic characters
- hand tracking
- hand gestures
- stereo camera
- robotic systems
- sign language
- hand postures
- motion capture
- camera parameters
- human computer interaction
- virtual environment
- manipulation tasks
- computer vision
- video surveillance
- dynamic environments
- multi view
- real time
- machine learning