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An attrition game on a network ruled by Lanchester's square law.
Ryusuke Hohzaki
Takehiro Higashio
Published in:
J. Oper. Res. Soc. (2016)
Keyphrases
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network model
virtual world
network traffic
computer games
computer networks
cooperative game
network topologies
network architecture
game play
communication networks
complex networks
peer to peer
search algorithm
game theory
optimal strategy
game based learning
e learning
distributed network
learning algorithm