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Procedurally Generating Game Level with Specified Difficulty.
Zong-Han Wu
Kevin Lai
Li-An Lin
Ming-Han Huang
Wen-Kai Tai
Published in:
GEM (2018)
Keyphrases
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game theory
video games
virtual world
databases
game design
lower level
computer games
cooperative
higher level
collaborative learning
design process
multi agent
high level
nash equilibrium
machine learning
data sets
learning games