Login / Signup
A Method for Deforming Polygonal Shapes into Smooth Spline Surface Models.
Chiew-Lan Tai
Kia-Fock Loe
Brian A. Barsky
Yim-Hung Chan
Published in:
IV (1999)
Keyphrases
</>
probabilistic model
surface meshes
parameter estimation
statistical model
global shape
digital terrain
prior knowledge
d objects
model selection
matching algorithm
surface reconstruction
reconstruction method
geometric models
triangle mesh