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EVEN-VE: Eyes Visibility Based Egocentric Navigation for Virtual Environments.
Mohammad Raees
Sehat Ullah
Published in:
Int. J. Interact. Multim. Artif. Intell. (2018)
Keyphrases
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virtual environment
virtual reality
real environment
virtual world
multi user
physical environment
computer graphics
collision detection
serious games
virtual training
virtual humans
learning processes
virtual characters
video games
interaction model
three dimensional
physical space
real world