Learner interaction in a massively multiplayer online role playing game (mmorpg): A sociocultural discourse analysis.
Mark PetersonPublished in: ReCALL (2012)
Keyphrases
- role playing game
- discourse analysis
- content analysis
- computer mediated
- computer games
- online game
- video games
- knowledge building
- situated learning
- online discussion
- computer mediated communication
- multi player
- socio cultural
- online forums
- collaborative learning
- online learning
- learning environment
- language learning
- computer supported collaborative learning
- discussion forums
- computer supported
- pilot study
- social learning
- science learning
- learning community
- social interaction
- learning strategies