Improving Digital Game Development with Software Product Lines.
André Wilson Brotto FurtadoAndré L. M. SantosGeber L. RamalhoEduardo Santana de AlmeidaPublished in: IEEE Softw. (2011)
Keyphrases
- game development
- software product line
- key features
- goal driven
- game engine
- software engineering
- product line
- computer games
- development process
- software development
- serious games
- educational games
- video games
- future directions
- learning methodologies
- life cycle
- game design
- game based learning
- data model
- adult literacy
- case study
- game play
- learning tools
- object oriented
- learning process