Methodology for Teachers' Digital Competence Developing through the Use of the STEAM-oriented Learning Environment.
Nataliia SorokoPublished in: ICTERI Workshops (2020)
Keyphrases
- learning environment
- learning process
- e learning
- learning community
- learning systems
- learning outcomes
- learning processes
- game based learning
- learning activities
- digital literacy
- pedagogical model
- exploratory learning
- virtual laboratories
- digital technologies
- power plant
- classroom environment
- student centered
- learning opportunities
- cooperative learning
- professional development
- high school
- multimedia