University-school interaction in implementing game-based learning for creative thinking development.
Xufeng ChenPublished in: Educ. Inf. Technol. (2023)
Keyphrases
- creative thinking
- game based learning
- game design
- school education
- hong kong
- case study
- digital games
- video games
- technology enhanced learning
- design process
- teaching methods
- educational games
- computer games
- learning outcomes
- software engineering
- learning environment
- game play
- digital game based learning
- high school
- computer technology
- web based learning
- learning algorithm