Login / Signup
Why do teens spend real money in virtual worlds? A consumption values and developmental psychology perspective on virtual consumption.
Matti Mäntymäki
Jari Salo
Published in:
Int. J. Inf. Manag. (2015)
Keyphrases
</>
virtual world
virtual environment
virtual reality
virtual space
mixed reality
virtual objects
physical world
multi user
virtual learning environments
computer graphics
virtual communities
virtual humans
augmented reality
social context
daily life
game based learning