SuperSolar: a wearable energy generator for children's outdoor play.
Carlotta ManaraDiba DayyaniPublished in: IDC (Extended Abstracts) (2020)
Keyphrases
- children learn
- pilot study
- low energy
- parent child
- gesture recognition
- card game
- energy consumption
- augmented reality
- activity recognition
- computer games
- energy minimization
- energy efficiency
- draw conclusions
- educational software
- input device
- young children
- video camera
- surveillance system
- ambient intelligence
- image segmentation
- cellular phone
- total energy
- graph cuts
- sensor networks