Enchantment in education: want to play a game? e-learners do...
Randy HinrichsPublished in: eLearn Mag. (2001)
Keyphrases
- digital games
- learning games
- quest atlantis
- game playing
- serious games
- educational tools
- game based learning
- video games
- e learning
- english vocabulary
- learning experience
- digital game based learning
- lifelong learning
- online game
- game design
- computer games
- role play
- communication skills
- learning community
- educational software
- game play
- educational games
- learning processes
- game mechanics
- multimedia courseware
- multi user environment
- collaborative learning
- learning environment
- pac man
- mobile learning
- learning materials
- virtual learning environments
- pre service teachers
- mobile games
- educational systems
- learning objectives
- american football
- game players
- hong kong
- educational environment
- young students
- board game
- language learning
- games played
- secondary school
- learning activities
- multiple intelligences
- elementary school students
- formal education
- virtual laboratories
- learning process
- learning outcomes
- mobile technologies
- learning scenarios
- imperfect information
- learning tools
- cognitive apprenticeship
- game theory
- life long
- learning styles
- card game
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- higher education
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- online learning
- educational experiences
- information and communication technologies
- technology enhanced learning
- virtual world