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Optimizing Monte Carlo radiosity on graphics hardware.
Jose Rodrigo Sanjurjo
Margarita Amor
Montserrat Bóo
Ramon Doallo
J. Casares
Published in:
J. Supercomput. (2011)
Keyphrases
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monte carlo
graphics hardware
global illumination
real time
ray tracing
processing speed
monte carlo simulation
texture mapping
image based rendering
image synthesis
markov chain
particle filter
monte carlo tree search
graphics processing units
computer graphics
light transport
three dimensional
machine learning