Perceptual adjustment of eyeball and pupil diameter jitter amplitudes for virtual characters.
Sophie JörgAndrew T. DuchowskiKrzysztof KrejtzAnna NiedzielskaPublished in: SAP (2018)
Keyphrases
- virtual characters
- eye gaze
- gaze tracking
- virtual environment
- social interaction
- eye tracking
- embodied conversational agents
- infrared
- serious games
- gaze estimation
- eye movements
- visual stimuli
- crowd simulation
- cognitive architecture
- gesture recognition
- eye tracker
- virtual humans
- stereo camera
- virtual reality
- head movements
- virtual world
- case study