An empirical case study on designer's perceptions of augmented reality within an architectural firm.
Xiangyu WangNing GuDavid MarchantPublished in: J. Inf. Technol. Constr. (2008)
Keyphrases
- augmented reality
- case study
- design process
- user interface
- virtual objects
- mixed reality
- multi user
- markerless
- human computer interaction
- conceptual design
- promising experimental results demonstrate
- head mounted display
- virtual reality
- real scenes
- real world
- molecular structures
- real environment
- learning games
- real time
- real objects
- camera tracking
- computer vision
- fiducial markers
- mobile augmented reality