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The Mobile Application Based on Augmented Reality for Learning STEM Subjects.

Tomas ValatkeviciusAndrius PaulauskasTomas BlazauskasReda Bartkute
Published in: ICIST (2018)
Keyphrases
  • augmented reality
  • learning process
  • mobile applications
  • learning games
  • human computer interaction
  • learning systems
  • virtual objects
  • user interface
  • online learning
  • virtual reality
  • molecular structures