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The Mobile Application Based on Augmented Reality for Learning STEM Subjects.
Tomas Valatkevicius
Andrius Paulauskas
Tomas Blazauskas
Reda Bartkute
Published in:
ICIST (2018)
Keyphrases
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augmented reality
learning process
mobile applications
learning games
human computer interaction
learning systems
virtual objects
user interface
online learning
virtual reality
molecular structures