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Using role-taking and behavioral mimicking in games to increase awareness on the bystander effect.

Josephine Soegaard AndersenHenrik Schoenau-Fog
Published in: MindTrek (2015)
Keyphrases
  • neural network
  • game theory
  • computer games
  • game theoretic
  • decision making
  • video games
  • nash equilibria
  • real time
  • social networks
  • nash equilibrium
  • biologically inspired
  • educational games
  • game play