Using screencasts to enhance coursework feedback for game programming students.
Robert LawPublished in: ITiCSE (2013)
Keyphrases
- game programming
- programming course
- student learning
- learning environment
- learning activities
- learning experience
- learning styles
- distance education
- collaborative learning
- learning outcomes
- higher education
- teaching materials
- learning process
- source code
- database systems
- game development
- computing education
- case study
- learning scenarios
- database