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Interactive Gamification Learning Media Application For Blind Children Using Android Smartphone in Indonesia.
Azani Cempaka Sari
Andre Mohammad Fadillah
Junaidy Jonathan
Mahendra Rezky David Prabowo
Published in:
ICCSCI (2019)
Keyphrases
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learning process
learning systems
young children
reinforcement learning
interactive learning
interactive video
multimedia
prior knowledge
knowledge acquisition
learning analytics
machine learning
online learning
primary school