Fighting Substance Dependency Combining AAT Therapy and Virtual Reality with Game Design Elements.
Tanja Joan EilerArmin GrünewaldRainer BrückPublished in: VISIGRAPP (2: HUCAPP) (2019)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- computer graphics
- augmented reality
- three dimensional
- photorealistic
- interactive virtual
- game theory
- computer animation
- virtual reality technology
- game playing
- virtual humans
- video games
- computer games
- nash equilibrium
- force feedback
- multi sensory
- tangible user interface
- data mining
- visual data mining
- virtual museum
- digital museum
- data analysis
- image sequences
- virtual reality environments