Planning and Interaction Levels for TV Storytelling.
Angelo E. M. CiarliniMarcelo M. CamanhoThiago R. DóriaAntonio L. FurtadoCesar Tadeu PozzerBruno FeijóPublished in: ICIDS (2008)
Keyphrases
- multimodal interaction
- human computer interaction
- mixed initiative
- blocks world
- user interaction
- heuristic search
- human interaction
- ai planning
- state space
- decision support
- planning systems
- video games
- digital tv
- data sets
- lower levels
- automated planning
- production planning
- interactive storytelling
- digital storytelling
- human interactions
- high levels
- human robot interaction
- motion planning
- planning problems
- virtual environment
- genetic algorithm