Generalized unstructured decimation [computer graphics].
Kevin J. RenzeJames H. OliverPublished in: IEEE Computer Graphics and Applications (1996)
Keyphrases
- computer graphics
- image synthesis
- computer vision
- virtual reality
- photorealistic
- image processing
- virtual environment
- real world objects
- computer vision and computer graphics
- texture mapping
- computer animation
- image based rendering
- global illumination
- geometric modeling
- texture synthesis
- complex scenes
- geometric models
- computer generated images
- computer aided design
- computational geometry
- photographic images
- realistic rendering
- shape from shading
- computer vision and graphics
- vision system
- computer generated imagery