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Self-Play and Using an Expert to Learn to Play Backgammon with Temporal Difference Learning.
Marco A. Wiering
Published in:
J. Intell. Learn. Syst. Appl. (2010)
Keyphrases
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temporal difference learning
game playing
fixed point
evaluation function
approximate value iteration
function approximation
temporal difference
reinforcement learning
function approximators
pairwise
graphical models
human players