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Humour theory and videogames: laughter in the slaughter.

Claire DormannPippin BarrRobert Biddle
Published in: Sandbox@SIGGRAPH (2006)
Keyphrases
  • video games
  • learning experience
  • computer games
  • educational games
  • authoring tool
  • game design
  • metadata
  • theoretical framework
  • social interaction
  • game play