DEE: an architecture for distributed virtual environment gaming .
Simon PowersMike HindsJason MorphettPublished in: Distributed Syst. Eng. (1998)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- physical environment
- multi user
- computer graphics
- collision detection
- virtual characters
- interaction model
- multi agent
- virtual agents
- serious games
- learning processes
- dead end
- virtual space
- haptic feedback
- haptic interaction
- social networks
- real environment
- virtual humans
- intelligent agents
- three dimensional
- e learning