Binocular eye-tracking for the control of a 3D immersive multimedia user interface.
Nikolaos SidorakisGeorge Alex KoulierisKaterina ManiaPublished in: WEVR@VR (2015)
Keyphrases
- eye tracking
- human computer interaction
- user interface
- multimedia
- eye movements
- eye tracker
- learning environment
- gaze estimation
- visual attention
- eye tracking data
- human computer interface
- smooth pursuit
- implicit feedback
- augmented reality
- eye gaze
- program comprehension
- virtual environment
- vision system
- head mounted
- usability studies
- e learning
- gesture recognition
- visual search
- user interaction
- eye fixations
- stereo matching
- viewpoint
- scan path