A Quantitative Approach for Modelling and Personalizing Player Experience in First-Person Shooter Games.
Noor ShakerMohammad ShakerIsmaeel Abu-AbdallahMehdi Al-ZengiMohammad Hasan SarhanPublished in: UMAP Workshops (2013)
Keyphrases
- video games
- game play
- game players
- computer games
- game design
- role playing game
- boolean games
- repeated games
- digital games
- board game
- educational games
- learning experience
- pure nash equilibria
- general game playing
- two player games
- game based learning
- playing games
- web search
- imperfect information
- game playing
- qualitative and quantitative
- quantitative and qualitative
- game mechanics
- multi player
- games based learning
- game theoretic
- serious games
- language skills
- user experience
- weighted majority
- reinforcement learning
- game theory
- weighted voting games
- game development
- human players
- learning games
- online game