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Analysis of player's in-game performance vs rating: Case study of Heroes of Newerth
Neven Caplar
Mirko Suznjevic
Maja Matijasevic
Published in:
CoRR (2013)
Keyphrases
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case study
data sets
data analysis
neural network
real world
learning algorithm
information systems
website
real time
image analysis
business process
lessons learned
computer games
quantitative analysis
game theoretic
imperfect information
repeated games