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GRF: Learning a General Radiance Field for 3D Scene Representation and Rendering.
Alex Trevithick
Bo Yang
Published in:
CoRR (2020)
Keyphrases
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d scene
single image
learning algorithm
learning process
camera parameters
photorealistic
image based rendering
planar surfaces
scene structure
pairwise
feature vectors
active learning
depth map
scene understanding
view dependent