An agent-based skeleton of the network-based trust games.
Shu-Heng ChenTong ZhangPublished in: SpringSim (ADS) (2013)
Keyphrases
- video games
- trust model
- computer games
- intelligent agents
- simulation model
- software agents
- trust evaluation
- binary images
- game theory
- weighted majority
- game theoretic
- game playing
- game design
- trust propagation
- shape representation
- distance transform
- nash equilibrium
- nash equilibria
- open systems
- human computation
- board game
- shape analysis
- supply chain