An implementation of real-time 3D interactive drama.
Nicolas SzilasJason BarlesManolya KavakliPublished in: Comput. Entertain. (2007)
Keyphrases
- real time
- dedicated hardware
- fpga hardware
- activity monitoring
- high fidelity
- computer graphics
- low cost
- control system
- machine learning
- general purpose
- mobile robot
- high speed
- efficient implementation
- hardware implementation
- decision trees
- real time systems
- multimedia communication
- vlsi implementation
- vlsi architecture
- e learning
- database