Reaching a broader population of students through "unplugged" activities.
Thomas J. CortinaPublished in: Commun. ACM (2015)
Keyphrases
- young students
- student learning
- lifelong learning
- collaborative activities
- learning experience
- collaborative learning activities
- learning activities
- learning environment
- high school students
- college students
- learning scenarios
- high school
- undergraduate students
- collaborative learning
- e learning
- learning outcomes
- virtual laboratories
- active participation
- learning styles
- meta cognitive
- higher education
- open ended
- role playing
- learning goals
- human activities
- student engagement
- learning process
- distance learning
- control group
- classroom activities
- programming assignments
- engineering courses
- inquiry learning
- school teachers
- intelligent tutoring systems
- skill levels
- problem based learning
- cognitive skills
- university level
- learning opportunities
- secondary school
- activity recognition
- elementary school
- programming course
- student groups
- online course
- computer programming
- student progress
- genetic algorithm
- tutoring system
- critical thinking skills
- teaching materials
- team members