A Systematic Literature Review of Virtual, Augmented, and Mixed Reality Game Applications in Healthcare.
Yu FuYan HuVeronica SundstedtPublished in: ACM Trans. Comput. Heal. (2022)
Keyphrases
- mixed reality
- literature review
- virtual world
- learning games
- augmented reality
- virtual space
- case study
- computer generated imagery
- digital museum
- virtual environment
- intelligent environments
- distance learning
- virtual reality
- current issues
- real environment
- information systems
- computer games
- video games
- game design
- virtual humans
- educational games
- real world
- human computer interaction
- computer vision