What to tell when? - Information Provision as a Game.
Astrid RakowMehrnoush HajnorouziAkhila BairyPublished in: CoRR (2023)
Keyphrases
- raw data
- information content
- information sources
- data mining
- databases
- game design
- information services
- user experience
- spatial information
- virtual environment
- context aware
- information extraction
- multi agent systems
- search algorithm
- learning environment
- reinforcement learning
- multimedia
- knowledge base
- decision making
- genetic algorithm