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"A Time and Phase for Everything" - Towards A Self Regulated Learning Perspective on Computational Support for Esports.

Erica KleinmanReza HabibiYichen YaoChristian GayleMagy Seif El-Nasr
Published in: Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
  • viewpoint
  • end users
  • databases
  • learning strategies
  • machine learning
  • web services
  • image sequences
  • digital libraries
  • software development
  • learning processes
  • computational power