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Virtual and augmented reality in sports: an overview and acceptance study.
Stefan Gradl
Björn M. Eskofier
Dominic Eskofier
Christopher Mutschler
Stephan Otto
Published in:
UbiComp Adjunct (2016)
Keyphrases
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augmented reality
virtual objects
mixed reality
virtual reality
markerless
human computer interaction
real environment
user interface
learning games
mobile augmented reality
promising experimental results demonstrate
image processing
software engineering
pose estimation
head mounted display