Inclusive Side-Scrolling Action Game Securing Accessibility for Visually Impaired People.
Masaki MatsuoTakahiro MiuraMasatsugu SakajiriJunji OnishiTsukasa OnoPublished in: INTERACT (4) (2017)
Keyphrases
- extensive form games
- video games
- game playing
- joint action
- game theory
- computer games
- nash equilibrium
- educational games
- nash equilibria
- user behavior
- online game
- game theoretic
- game design
- game play
- serious games
- neural network
- action selection
- optimal strategy
- human actions
- user interaction
- spatio temporal
- disabled students
- role playing
- game players
- identity management
- action sequences
- stochastic games
- digital games
- computer vision