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Idea Generation Techniques among Creative Professionals.

Scarlett R. HerringBrett R. JonesBrian P. Bailey
Published in: HICSS (2009)
Keyphrases
  • idea generation
  • pilot study
  • information systems
  • information technology
  • game design
  • computer science
  • computational model
  • real world
  • learning algorithm
  • decision making
  • case study
  • computer games