Towards a Software Product Line Architecture to Build M-learning Applications for the Teaching of Programming.
Anderson Silva MarcolinoEllen Francine BarbosaPublished in: HICSS (2017)
Keyphrases
- m learning
- software product line
- e learning
- higher education
- distance education
- mobile learning
- computer programming
- learning systems
- product line
- programming course
- learning technologies
- lifelong learning
- software engineering
- future directions
- educational contexts
- distance learning
- learning experience
- online learning
- mobile phone
- teaching learning
- software architecture
- mobile applications
- mobile devices
- user experience
- life cycle
- learning environment
- mobile technologies
- learning activities
- case study
- aspect oriented
- learning management systems
- product lines
- wireless technologies
- teaching materials
- learning content
- database
- learning objects
- artificial intelligence