Login / Signup

Fast dynamic flow volume rendering using textured splats on modern graphics hardware.

Daqing XueRoger Crawfis
Published in: Visualization and Data Analysis (2004)
Keyphrases
  • graphics hardware
  • volume rendering
  • ray tracing
  • real time
  • texture mapping
  • processing speed
  • image based rendering
  • input image
  • video sequences
  • viewpoint
  • dynamic scenes
  • computer vision
  • point cloud
  • parallel processing