A Multiobjective Tuning of a Procedural Content Generator for Game Level Design via Evolutionary Algorithms.
Vitor Gomes Soares Lins PeixotoElizabeth Fialho WannerAndré Rodrigues da CruzPublished in: OL2A (1) (2023)
Keyphrases
- evolutionary algorithm
- multi objective
- evolutionary computation
- optimization algorithm
- optimum design
- multi objective optimization
- multidisciplinary design optimization
- differential evolution algorithm
- evolvable hardware
- user experience
- differential evolution
- multiobjective optimization
- genetic programming
- design principles
- multiobjective optimization problems
- fitness function
- pareto optimal
- multiobjective evolutionary algorithms
- evolutionary search
- nsga ii
- multiobjective genetic algorithm
- evolutionary strategy
- genetic operators
- evolution strategy
- multimedia
- optimization problems
- trade off
- case study