Taking students out for a ride: using a board game to teach graph theory.
Darren LimPublished in: SIGCSE (2007)
Keyphrases
- graph theory
- board game
- automata theory
- computer programming
- social network analysis
- graph theoretic
- graph theoretical
- computer programs
- game playing
- complex networks
- student learning
- game design
- urban planning
- graph based representations
- tree search
- computer games
- higher education
- e learning
- learning environment
- social interaction
- maximal cliques
- learning styles
- user interface