Methodology for accurately assessing the quality perceived by users on 360VR contents.
Lara MuñozCésar DíazMarta OrdunaJosé Ignacio RondaPablo PérezIgnacio BenitoNarciso GarcíaPublished in: CoRR (2019)
Keyphrases
- user satisfaction
- virtual reality
- high quality
- information systems
- helping users
- user feedback
- user interface
- information sources
- user interaction
- end users
- database
- user profiles
- social media
- user perceptions
- collaborative filtering
- virtual environment
- daily life
- information overload
- user centric
- perceived usefulness
- information quality
- computer based information systems