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Me, myself and others: Connecting player identification to gaming social capital.
Franziska Regnath
Ahmed Elmezeny
Published in:
DiGRA Conference (2019)
Keyphrases
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social capital
game play
human capital
critical mass
multi player
knowledge sharing
information flow
public sector
inter organizational
information and communication technologies
educational games
real world
information sharing
intrusion detection
role playing game
virtual environment
case study
data mining