Rendering translucent materials using photon diffusion.
Craig DonnerHenrik Wann JensenPublished in: SIGGRAPH Classes (2008)
Keyphrases
- anisotropic diffusion
- computer graphics
- subsurface scattering
- diffusion process
- high fidelity
- real time
- diffusion processes
- learning materials
- ray tracing
- d scene
- mechanical properties
- image synthesis
- diffusion equation
- cluster of workstations
- volume rendering
- graphics hardware
- high quality
- diffusion model
- image generation
- monte carlo
- scale space
- d objects