How Does Usability Impact Motivation in Augmented Reality Serious Games for Education?
Vicente FerrerAlex PerdomoHazem Rashed-AliCarmen FiesJohn QuarlesPublished in: VS-GAMES (2013)
Keyphrases
- serious games
- augmented reality
- usability testing
- virtual environment
- virtual reality
- virtual objects
- mixed reality
- video games
- educational games
- educational tools
- game play
- learning scenarios
- computer games
- design principles
- learning processes
- human computer interaction
- game design
- game based learning
- learning games
- communication skills
- computer generated imagery
- digital games
- user interface
- game development
- real environment
- learning process
- head mounted display
- computer vision