A Study on the Impact of Using 6E Model combined with the Self-efficacy Strategies for An AIoT Hands-on Activity to Students'STEM Career Interest, Learning Effectiveness and Behavior Pattern.
Jiun De TsaoYung Chiau TsaoPublished in: ICEMT (2023)
Keyphrases
- university students
- individual differences
- intrinsic motivation
- learning process
- social cognitive theory
- mobile learning
- activity theory
- undergraduate students
- computer assisted instruction
- e learning
- university level
- students learning
- elementary school
- learning environment
- middle school
- concept maps
- programming course
- high school students
- cognitive style
- educational environment
- science education
- conceptual understanding
- cognitive load
- learning outcomes
- java programming
- introductory programming
- learning activities
- student attitudes