The randomized z-buffer algorithm: interactive rendering of highly complex scenes.
Michael WandMatthias FischerIngmar PeterFriedhelm Meyer auf der HeideWolfgang StraßerPublished in: SIGGRAPH (2001)
Keyphrases
- highly complex
- dynamic programming
- experimental evaluation
- optimization algorithm
- cost function
- significant improvement
- search space
- optimal solution
- detection algorithm
- computational cost
- similarity measure
- simulated annealing
- segmentation algorithm
- learning algorithm
- preprocessing
- high fidelity
- times faster
- worst case
- real time
- objective function
- convergence rate
- dynamic scenes
- np hard
- optical flow