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Measuring flow as concept for detecting game fun in the Pac-Man game.
Nicola Beume
Holger Danielsiek
Christian Eichhorn
Boris Naujoks
Mike Preuss
Klaus D. Stiller
Simon Wessing
Published in:
IEEE Congress on Evolutionary Computation (2008)
Keyphrases
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pac man
computer games
game tree search
game theory
video games
game playing
educational games
game play
serious games
game theoretic
nash equilibrium
game design
imperfect information
optimal solution
virtual world
learning tools