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Managing power for closed-source android os games by lightweight graphics instrumentation.

Benedikt DietrichSamarjit Chakraborty
Published in: NetGames (2012)
Keyphrases
  • lightweight
  • android application
  • fully functional
  • operating system
  • power consumption
  • computer graphics
  • mobile devices
  • game theory
  • communication infrastructure
  • video games
  • open source
  • quality of service
  • dos attacks